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Reading/Surfing |
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Assignment |
-
Reading:
- McCloud, Scott, “Art as I see
it…” Understanding Comics: The Invisible Art,
Harper Perennial, 1993, pp.164-171.
Course Reader
Surfing:
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View:
Assignments
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Is creating
a glow-in-the-dark transgenic rabbit art, or is it science? What is the
potential impact of listening to molecular music or creating artificial
life? Are artists adding something to our understanding of life that scientists
are not or simply cannot? Do these interdisciplinary efforts give us keys
to achieving the leading edge in any field? The goal of this course is to
introduce students to innovative art practices that have scientific concepts
at their core. This course will encourage students to imagine disciplinary
connections, building bridges between the arts and genetics while exploring
the emerging field of Genomic Arts. We will enter the dialog between the
arts and sciences through the work of contemporary artists, discussions,
readings, research, creative projects and writing. |
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"All
artists are trying to literally create life." William Burroughs
[4]
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Before
the concepts of DNA, heredity and evolution, humanity believed that
the origin of life was divine. We used constructs such as preformation,
epigenesis,
the vital force of spontaneous
generation and the Homunculus to explain our origin and the
creation of all living things. Fast forward to 1997 and we've "created"
Dolly.
Jump
forward again to December 25, 2001 and we've heralded the birth
of five cloned and genetically modified piglets: Noel, Angel, Star,
Joy and Mary.[5]
Their genetic alteration our hope for renewal through xenotransplantation:
cross species organ transplants. [2] Today, you can have a faulty
heart valve replaced by one that is a porcine xenograft ,[7]
but what happens when you need more? The piglets are part of the
hope for greater acceptance by our bodies of organs from other species.
[8]
With
the advent of cloning and the many other genetic/biotechnological
advances of recent years, a dialog has developed about the implications
for us as a species. As the benefits are extolled, many are asking
"Are we culturally, ethically, psychologically and emotionally
ready for what the "promise" of biotechnology has in store
for us?" There are many more questions. Where will our answers
come from? Where does the dialog about them exist? Who are the participants?
Where do we each fit?
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Our
exploration of genomic art will touch upon the many ways that artists
are a vital part of the current dialog surrounding these advances
and issues. Artists often facilitate and contribute to this dialog
by processes which constitute an intersection of art and science.
It is from this vantage point that the core questions for this course
arose. Are artists adding something to our understanding of life that
scientists are not or simply cannot? Do these interdisciplinary efforts
give us keys to achieving the leading edge in any field? Is it possible
that in this intersection of art and science, in the process of interdisciplinary
work, lie keys to how we may find the answers which we seek, and other
benefits as well? |
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This
course is offered within the Design|Media Arts department. You may
wonder about this. Yet Genomic Art exists within many contexts, one
of them being the intersection of art and technology. Many of the
artists creating "genetic art" work within the realm of
interactive
or media art.
This is not a coincidence. The applied intersection of art and technology
is an essential aspect of media art. In this case, the technology
also includes DNA and living organisms as one of many media used by
artists. Part of our exploration will include learning the vocabulary
of visual culture, and that of interactive and media arts. We will
accomplish this through our readings, "surfing," discussions
and by exploring the work of media artists, including those who are
part of our UCLA Design|Media Arts faculty. |
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Artists'
contribution to the dialog run a wide gamut, and while addressing events
in the sphere of biotechnology, they create novel approaches to art making.
Here are some examples of genomic art works that span the gamut we will
be encountering. Genomic artworks extend from 2D images to living organisms
that you interact with through mediating systems, to virtual environments
and organisms created by the techniques of artificial life.
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Let's
enter the dialog by juxtaposing a painting and recent news about the
cloned piglets. |
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Five
cloned piglets: Noel, Angel, Star, Joy and Mary |
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The
Farm, 2000 |
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Born
on Christmas Day 2001 in the US
Scottish-based firm PPL Therapeutics |
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oil
and acrylic on wood panel, 96 x 120 in.
Courtesy of JGS, Inc. |
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In this work
Alexis Rockman juxtaposes images of domestic animals, cows, chickens,
mice, pigs and vegetables, and their genetically modified counterparts.
The team that gave us Dolly, recently gave us the five cloned piglets
genetically modified so that there is less likelihood that their organs
would be rejected by human bodies upon transplantation. Alexis Rockman
has imagined one step further: genetically modified pigs that are the
"medium" used to clone and culture human organs for transplantation.
We may look
at this and think/feel any number of things ranging from fascination to
fear. We may even feel that reality has far outstripped the ability of
any kind of art to "shock" us in to deeper understandings. Yet
the painting serves to remind us that our relationship to nature has never
been neutral. There are crops and domesticated animals in the image. We
may feel more at ease with their images out of familiarity, yet we must
not forget that they too are the product of our long standing practices
of genetic modification by selective breeding.
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Let's
look at another set of images. Which is scientific and which artistic
in origin? |
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Biobot,
Eighth Day, E. Kac, 2001 |
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GFP
Mice, Eighth Day, E. Kac,2001 |
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Folsomia
candida (Collembola) |
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"A
biobot is a robot with an active biological element within its body
which is responsible for aspects of its behavior. [It ]has a colony
of GFP amoeba called Dyctiostelium discoideum as its "brain cells".
These "brain cells" form a network within a bioreactor that
constitutes the "brain structure" of the biobot. When amoeba
divide the biobot exhibits dynamic behavior inside the enclosed environment."
Greater amoebal activity causes ascending motion, lesser descending
motion. Web participants can control the movement of the pan acutator
of the biobot visual system.[16] |
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"The
Eighth Day presents an expansion of biodiversity beyond wildtype life
forms. As a self-contained artificial ecological system it resonates
with the words in the title, which add one day to the period of creation
of the world as narrated in the Judeo-Christian Scriptures. All of
the transgenic creatures in The Eighth Day are created through the
cloning of a gene that codes for the production of green fluorescent
protein (GFP). As a result, all creatures express the gene through
bioluminescence visible with the naked eye. The transgenic creatures
include GFP tobacco, dictyostelium, fish, and mice."[16] |
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Fed
with gfp-tagged Escherichia coli. (Epifluorescence microscopy image,
contributed by Christoph Tebbe.)
"Use
of GFP to tag bacteria and monitor bacterial survival. An approach
for monitoring GMMs (GMMs) (e.g. biofertilisers and biopesticides)
in nature and their biosafety aspects. Genetically modified microorganisms
(Specific genes can be used as markers for monitoring of bacterial
survival or as reporters for monitoring gene expression."[17]
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The Eighth
Day is a transgenic artwork developed collaboratively by Eduardo Kac
and a team of biologists. It consists of a self-contained ecology of GFP
organisms. A terrarium representing our newly enhanced ability to manipulate
nature through molecular genetics. This work is an example of many different
aspects of Genomic and Media Arts. As a media art work it uses technology
to allow web participants to affect the system and again to mediate the
experience for onsite (gallery) viewers, and utilizes genetics/living
organisms as a medium to communicate it's message.
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The dialog:
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By enabling
local and online participants to experience the environment inside the
dome from the point of view of the biobot, The Eighth Day creates a
context in which participants can reflect on the meaning of a transgenic
ecology from a first-person perspective.[16]
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"We
feel that artistic endeavors such as The Eighth Day project have the potential
to reach a far broader audience than the scientific press. By communicating
with a wider audience than those who already vocally support or oppose
the development of transgenic animals, we hope to positively advance the
debate on the use of transgenic technology in our society."
Alan
Rawls and Jeanne Wilson-Rawls
Biologists
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"The
Eighth Day is a transgenic artwork that investigates the new ecology of
fluorescent creatures that is evolving worldwide."
Eduardo
Kac
Artist
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Another example
of GFP organisms as art shown at Ars
Electronica, 2001. |
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Green,
Reinhard
Nestelbacher |
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"Harbingers
of a new dimension of design and the aftermath of transgressed boundaries.
A new species of artificial organisms and creatures
has come about as what amounts to a by-product of molecular biological
research: green-glowing mice, fish, plants and bacteria.
Green
takes what is an everyday scientific phenomenon in the form
of a cautiously compiled exhibit and exports it beyond the confines
of the lab; this alone makes it seem to be something between
unusual and bizarre. The project presents a number of organisms
as examples of genetic modification with GFP unusual messengers
from the world of science. Organisms as image-generating apparatuses.
The
aim of Green is not only to point out the use of living creatures
as image-generating apparatuses, but also to shake things
up with respect to the world of science and its images. The
diametrical juxtaposition of the world of scientists and that of
laypersons shows just how large the gap is, how far removed scientific
research has become, and how essential it is now to finally begin
closing this gap. " [15]
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On the
other end of the spectrum, there's work in digital evolution. |
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Tierra,
Tom Ray |
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Tierra uses
evolution by natural selection in the medium of the digital computer to
generate complex and intelligent software.[19]
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Evolutionary
race between hosts and parasites in a soup of the Tierra Synthetic
Life program.
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Each individual
creature is represented by a colored bar, colors correspond to genome size
(e.g., red = 80, yellow = 45, blue = 79) |
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Hosts,
red, are very common. Parasites, yellow, have appeared but are still
rare. |
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Hosts,
are now rare because parasites have become very common. Immune hosts,
blue, have appeared but are rare. |
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Immune
hosts are increasing in frequency, separating the parasites into the
top of memory. |
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Immune
hosts now dominate memory, while parasites and susceptible hosts decline
in frequency. The parasites will soon be driven to extinction. |
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Images made
using the Artificial Life Monitor (ALmond) program developed by Marc Cygnus
(mcygnus@mcs.com) |
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Why |
- Evolution
by natural selection has generated complex and intelligent life forms
in the medium of carbon chemistry.
- Evolution
is the only process with a proven ability to produce intelligence.
- The DNA
of living organisms is a genetic ``program''. This is a parallel software
of a complexity much greater than any that could be written by humans.
- Experiments
illustrated here show that evolution by natural selection works very
effectively in the medium of computer machine code.
- Evolution
will find forms and processes that exploit the possibilities inherent
in the computational medium.
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How |
- Self-replicating
machine code programs are introduced to the RAM memory of the computer.
- Genetic
variation occurs due to ``mutations'' resulting from random flips (between
0 and 1) of bits in the memory.
- A ``reaper''
function of the operating system kills old or defective processes in
order to make way for newborn programs, once the memory is full.
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Future |
The evolutionary
process will be introduced into the context of the global computer network,
Internet. The objective is to evolve complex MIMD distributed processes.
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Tom Ray is
a tropical biologist who studies the evolution and ecology of a variety
of organisms inhabiting rain forests. He also conducts other areas of research,
including digital evolution. |
Source: Excepted
from Tierra[19] |
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Technosphere |
http://www.technosphere.org.uk |
http://www.table76.demon.co.uk/Technosphere/technosphere.html |
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http://www.v2.nl/DEAF/web/web.html
"TechnoSphere
(UK) is a virtual 3D world which is accesible through the Internet.
It offers the possibility of creating a artificial lifeforms by freely
combining a number 'body parts' that are offered on the site. This beastie
is then placed in a virtual landscape environment. The artificial lifeforms
grow and develop in a short time and send messages and animations to
their creators via e-mail. TechnoSphere is an arena where digital lifeforms
try to find a future. Artificial lifeforms vie for food and develop
their own genetic code to survive. The evolutionary development of this
3D world is dependent on the participation of an on-line audience.
http://www.lond-inst.ac.uk/TechnoSphere/index.html
"
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Twiscarn
811572
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Solcil
802445
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Scylunk
839303
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People became
very attached to their creatures. Following their lives from home and work.
Many formed teams to create and monitor creatures and had competitions. |
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Created 13
December 1998
Carnivore 5:5-2-3
Attributes Family tree Map
------------------------------------------------------------------------
Bore two children:
TwiscilI 896311 [Attributes Family tree Map]
TwiscilI 908497 [Attributes Family tree Map]
------------------------------------------------------------------------
Sired three children:
SylphII 878345 (Dead) Family tree
StalinI 910426 [Attributes Family tree Map]
ViirupyllyI 912317 [Attributes Family tree Map] |
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Art
Definition:
Human effort to imitate, supplement, alter, or counteract the work of
nature.
The
American Heritage® Dictionary of the English Language, Fourth Edition
Copyright © 2000 by Houghton Mifflin Company.
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Art &
Science Collaborations, Inc. http://www.asci.org/index.html
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Some questions:
- Is this
science or is this art?
- What contribution
to science, or our knowledge about life is this work making?
- How is
this art different from "traditional" definitions of art you
have encountered before?
- How is
genetic alteration of living organisms the same or different form art?
- More questions...
As we explore
Genomic Art, we will be creating our own questions and seeking
to refine our understanding of art, science, culture, memes and their
interrelations.
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Stehpen
Wilson, "Information Arts" |
Excerpts
from the review by Marc Lafia http://rhizome.org/object.rhiz?3127
In his
book published by Leonardo and MIT Press, Mr. Wilson argues that there
is an enormous value for artists to work on the frontiers of emerging
technologies, not only to produce new works and advance new discourses,
but equally to have artists probe these fields and reclaim them from
the university and corporate research departments. and through art and
cultural criticism, bring their findings into the larger cultural realm.
After all, if art is to tell us something of our culture, and our culture
is daily being impacted by advances in physics, genetics, biology, robotics,
astrophysics, artificial life, telecommunications, digital information
systems, then shouldn't such things be forefront on the minds of artists
and of the keenest interest to the public.
Stephen
Wilson who has worked as an artist and researcher for the past twenty
years presents his book as a resource in the reexamination of the relationship
between research and art, between science and art. It is his claim that
it is in the crucible, in the percept of art, that science and technology
will yield different answers, approached with different methods as to
the systems of meaning and significance that constitute their fields
proper. Under each others purview, each other's temperament, science
and art come into relief and are seen anew in a manner most pressingly
needed for our culture.
Is it
the artist, or the scientist, or both, that make visible and give shape
and form to what is often not seen, mapping a space of knowledge visually,
sensually, of something there, but not quite there before? Is each
a varied vantage point on a similar set of data? Each an exercise in
modeling? In our living, are we not always concerned with questions
of nature, life, pleasure, the individual, the social body and our conjugation
to emerging technologies which forge the trajectories and folds of our
varied and interwoven cultural meshworks? Can one be a producer of cultural
materials without encountering these issues? How might this information
enter into the conceptualization and practice of art? It is these questions
that Wilson addresses in his over 900-page exemplarily researched tome.
...
Artists
working in emerging research, as well as artists as students of the
sciences, have opportunity to become knowledgeable about an area of
technology or science and then engage in much needed cultural critique.
Such critique can reveal narratives and concepts that might be invisible
to not only regular practitioners of the field but cultural critics
and the public as well. Undoubtedly, research agendas in all of
these fields raise a series of complex and disturbing questions. For
example, cultural narratives produce our experience of our bodies. Medicine
and experience of the body is not just an objective corpus of scientific
knowledge external to culture but rather a product of media and language.
This research and the sciences then is most fitting terrain for artists
to get involved with, both to comment on, and to independently shape
possible future research directions. It is this conversation that the
arts can foster and that Wilson invites us to participate and encourage.
[note:
emphasis added.]
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the end:
http://www.shibumi.org/eoti.htm |
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References |
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[1]
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Coen,
Enrico, "The Art of Genes: How Organisms Make Themselves,"
Oxford University Press, 1999 |
[2]
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http://news.nationalgeographic.com/news/2002/01/0103_020103TVclonedpig.html
or see web archive |
[3]
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The
American Heritage® Dictionary of the English Language, Fourth
Edition
Copyright © 2000 by Houghton Mifflin Company.
Published by Houghton Mifflin Company. All rights reserved. |
[4]
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Gessert,
George, Notes on Genetic Art, Lenonardo, 26 (3) 205-211,
1993 |
[5]
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http://www.guardian.co.uk/theissues/article/0,6512,627232,00.html
or see web archive |
[6]
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http://news.bbc.co.uk/hi/english/sci/tech/newsid_676000/676906.stm
further
reading on xenotransplantation |
[7]
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http://www.lerner.ccf.org/bme/valve/tutorial/ |
[8]
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http://news.bbc.co.uk/hi/english/sci/tech/newsid_425000/425120.stm |
[9]
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http://www.guardian.co.uk/gall/0,8542,627251,00.html
(piglet
image) |
[10]
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http://news.bbc.co.uk/hi/english/sci/tech/newsid_1738000/1738730.stm
(piglet
image) |
[11]
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http://www.nypost.com/technology/38093.htm
(second
piglet image) |
[12]
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http://abcnews.go.com/sections/science/DailyNews/pigclone000314.html
(previous piglet clones 3/2001) - timeline |
[13]
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http://www.canoe.ca/CNEWSScience0201/03_clonedpigs-ap.html
Note:
The two teams of researchers both reported that they had removed
one copy of a pair of genes that puts on the surface of pig
cells a sugar called alpha-1-galactose, or alpha-gal, that
is attacked powerfully by the human immune system.
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[14]
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http://www.canoe.ca/CNEWSScience0201/03_clonedpigs-ap.html
Note:
The two teams of researchers both reported that they had removed
one copy of a pair of genes that puts on the surface of pig
cells a sugar called alpha-1-galactose, or alpha-gal, that
is attacked powerfully by the human immune system.
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[15]
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http://www.aec.at/takeover/update/showtopiclong.asp?ID=119 |
[16]
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http://isa.hc.asu.edu/eighthday/about_description.html |
[17]
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http://europa.eu.int/comm/research/quality-of-life/gmo/06-tools/06-07-project.html
Folsomia
candida (Collembola) fed with gfp-tagged Escherichia coli. (Epifluorescence
microscopy image, contributed by Christoph Tebbe.) |
[18]
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http://www.isd.atr.co.jp/~ray/pubs/images/index.html |
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http://www.technosphere.org.uk |
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http://www.table76.demon.co.uk/Technosphere/technosphere.html |
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http://www.v2.nl/DEAF/web/web.html |
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http://www.lond-inst.ac.uk/TechnoSphere/index.html
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